.. Bend Modifier documentation master file, created by sphinx-quickstart on Wed Sep 10 16:20:52 2025. You can adapt this file completely to your liking, but it should at least contain the root `toctree` directive. .. Fit Curve documentation master file, created by sphinx-quickstart on Mon Feb 17 13:16:15 2025. You can adapt this file completely to your liking, but it should at least contain the root `toctree` directive. --------------------------------- What is the Bend Modifier? --------------------------------- .. image:: _static/images/bend_modifier_anim.gif :alt: Bend Modifier The `Bend Modifier `_ is a Blender modifier designed to provide an intuitive alternative to Blender’s built-in option. Blender’s built-in Simple Deform offers a bend mode, but it’s awkward as it requires 'Empty' objects for placement and takes some time to set up. This add-on gives you a dedicated Bend Modifier asset that’s: #. Easier to use, #. Gizmo-driven, #. Non-destructive, #. Fully compatible with other modifiers, and #. Kind to your UVs. --------------------------------- How It Works --------------------------------- Follow the :ref:`How to Use` guide. Essentially: #. **Save the Bend Modifier .blend file** to Your Asset Library - Set the .blend file asset directory to use it in any Blender project under Edit -> Preferences -> File Paths. #. **Add the Modifier**: Select an object and go to *Deform - Bend* from the modifier panel. #. **Fine-Tune** the modifier's ::ref:`parameters`. --------------------------------- Contents --------------------------------- .. toctree:: :maxdepth: 1 :caption: Contents: installation quick_start troubleshooting contact